POWER OF GRAVITY

CONCEPTUAL 3D ART

CONCEPT

Another render of the phone design I did for another Concept. Sometimes I’d like to explore further on elements of an idea. Like roots you can expand multiple art sets of one single Idea.

Modeled in Maya | Texturized on Substance Painter | Render in Cinema4D Octane.

Power of Gravity

LOOK DEVELOPMENT

Going for a very futuristic look, not practical tho, but yet functional, with dual facing camera for 3D Holographic re-projection. A Gigapixel Rear Dual Camera with Dual 3D Hologram Projection. With a bendable top portion of the body, The back is a elastic silicone to allow the phone screen to bend.

Modeled in Maya | Texturized on Substance Painter | Render in Cinema4D Octane.

LEARNING PROCESS

As part of the learning process I wanted to achieve a believable look, using Cinema 4D Octane to render, I wanted to add as much detail in a single object to reflect wear, PBR material properties and a realistic render.

PART OF A BIGGER PROJECT

Such a small device, yet a good chance for learning and explore other ideas. Even tho is very small on the final concept. It’s there, in all it’s glory. First Holographic phone – Samsung UNO.
View Future City | Synthesys

Final Render

OVERVIEW

This project is an extended exploration of a prop asset that one of  the characters of other poroject I’m creting is holding. I decided to explore a more believable futuristic phone from the Samsung brand.

ASSETS

All project Assets will become available soon.

Creative Commons Attribution-NonCommercial 4.0 International License

Featured In
Behance
Softwares Used
Cinema 4D Octane Substance Painter HoudiniFX Photoshop Megascans