PUBG SEASON 9
Multiple ideas were explored on how to showcase PUBG CI and the look of Season 9 with it.
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I was responsible to create the Season 9 of PUBG CI. I started creating concepts and after discussing it with the team, moved forward to layout the scene in 3D, I used Cinema4d as the main 3D tool, Maya, ZBrush, Substance Painter and Designer, were also used to texture, sculpt 3d assets and create UV maps. Project was fully rendered in the RNDR Network. Final composition was done in After Effects.