PUBG SEASON 9

CONCEPT EXPLORATION

Multiple ideas were explored on how to showcase PUBG CI and the look of Season 9 with it.

Concept Exploration

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Concept Exploration

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OVERVIEW

I was responsible to create the Season 9 of PUBG CI. I started creating concepts and after discussing it with the team, moved forward to layout the scene in 3D, I used Cinema4d as the main 3D tool, Maya, ZBrush, Substance Painter and Designer, were also used to texture, sculpt 3d assets and create UV maps. Project was fully rendered in the RNDR Network. Final composition was done in After Effects.

DETAILS

Year
2020
Company
PUBG Corp
Client
PUBG
Software Used
Cinema 4D Maya ZBrushOctane Substance Painter HoudiniFX Photoshop Quixel Mixer