MIRAMAR AIRDROP

PUBG 3D  FAN ART

The whole process was done in Cinema4D R20 and Octane Render. The loot crate is fully modeled and textured from scratch using C4D and Substance Painter, the red smoke trail was created using Houdini PyroFX and the ground is a mix of Substance Designer PBR material with Megascans and Scattering.

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OVERVIEW

This project is created as part of a bigger Animation for a friend Twitch Channel, what you see here will be changed in the final animation to accommodate the idea.

ASSETS

File Type C4D + OBJ
Texture Size 8K & 2K
File Size 322 MB
File Version 1.01

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Software Used
Cinema 4D Octane Substance Painter HoudiniFX Photoshop Megascans