PUBG 3D FAN ART
The whole process was done in Cinema4D R20 and Octane Render. I used assets from the Game and Quixel Megascans, Compositing was done in After Effects.
Initial Ground Texture was provided by Nikola Damjanov.
Modeled Items include, Loot Boxes, Church, Ammo Packs, Energy Drink can & Boost Pills.
This project was Initially created for a friend Twitch Channel, what you see here is the raw render without logo or animations In/Out.