ERANGEL HIGHWAY
PUBG 3D FAN ART
CONCEPT
Based on the popular Battle Royale Game Player Unknown Battlegrounds, my goal was to create a scene that quickly captured the essence of the game, lone survivor, weapons, used items and a popular location, in this case, the hill church in Pochinki. Being a active player of this game, I wanted to show a realistic approach of how a Night Mode will look like in the Erangel map.
Output
Download 2K Wallpaper
OVERVIEW
This project was Initially created for a friend Twitch Channel, what you see here is the raw render without logo or animations In/Out.
ASSETS
Explosion Asset I created in Houdini, this asset contains data that needs to be adjusted in your VDB loader engine, it can be used as Plain Smoke or with emission values.
![erangel-highway-free-asset-min](https://storage.googleapis.com/dx-images-cdn/2019/11/e4299608-erangel-highway-free-asset-min.png)
Softwares Used
![Cinema 4D](https://storage.googleapis.com/dx-images-cdn/2019/11/f7318bf4-c4d_logo.png)
![Octane](https://storage.googleapis.com/dx-images-cdn/2019/05/3a012cc5-octane.png)
![Substance Painter](https://storage.googleapis.com/dx-images-cdn/2019/05/50048c84-substance.png)
![HoudiniFX](https://storage.googleapis.com/dx-images-cdn/2019/11/945a2200-houdini-icon-min.jpg)
![Photoshop](https://storage.googleapis.com/dx-images-cdn/2019/11/4078e49e-photoshop-min.jpg)
![Megascans](https://storage.googleapis.com/dx-images-cdn/2019/11/b05e9286-megascans_icon.jpg)